![]() |
Home of Wormy |
Info TI Calcs Productions Community :-) |
| Home || News || SEPT/OCT 1999 | 9.XII.99 |
| Nemesis = news! | (14.october.99) |
Finally Nemesis got noticed by ticalc(the most popular ti-calculators site) and they made it a news item:
Shiar has released an update to his great game for the 86 called Nemesis v0.94 Beta. It's a side-scrolling space shooter game, not unlike XC-1701 for the TI-85. It features powerups and rather fast gameplay, and I'm already addicted ;)
Along with an animated screenshot, catching any eye passing by.
| Nemesis 0.94 | (8.september.99) |
Another release of Nemesis. Just an update with some new features like:
| Runtime error #200 | (21.september.99) |
It's very likely that if you started one of my PC programs, you got a runtime error #200 or divide by zero. This is because all of my programs were made in Borland Pascal and your PC is just too fast. I won't bother you with detailed hows and whys, but I have fixed the problem for all my programs!! All my programs run 100% ok now.
| Nemesis 0.93 | (11.september.99) |
Just released Nemesis version 0.93 to ticalc.org (best TI-calc site) and the ti-files. Still beta, but improved a lot. Major changes since 0.9:
Still to come: more levels and enemies, bosses, upgrades, save name with hi-score, less bugs, more fun.
| Nemesis BETA | (4.september.99) |
The first public release of my newest game Nemesis. An arcade-game based on the old MSX-game (Nemesis) written for the TI-86 calculator. Completely written in z80 assembler. It's fast and cool, and a good preview of what's to come (it ain't finished yet, you know).
|